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Showing posts from September, 2024

Hollow Object Concepts

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The idea was to create 6 concepts of hollow models in Rhino that can stand on their own as objects (if 3D printed). First Object: For this model, I experimented with the twist and bend commands. While trying to keep in mind that horizontal surfaces can't be printed, I made the top pointy. In the end, this model somehow reminds me of the castle from the movie Laputa: Castle in the Sky. Second Object: For this model, I tried to create something very symmetrical using pyramids and squares. In the end, it looks like some sort of weird pencil. For this model there were some struggles, as I couldn't seem to rotate the pyramids in a way that perfectly aligned with the other edges and intersections. To fix this, I had to keep toggling Object Snaps on and off until they were in decent places. The precision was lost, but I don't think it's a big issue since this is only a prototype. Third Object: For this model, I went with a simple, robust design that seems easy to 3D print. The...

Japan-Inspired Castle

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For this model, I initially used traditional Japanese castles as inspiration, but ended up straying a bit far from that, adding my own ideas and concepts into the design. As for the color palete, I used sea-like colors, with the roof looking like it's covered in snow. 

The greatest event of my summer!

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 For me, the best part of this summer was finally getting to move to Canada, as it has been my dream for a few years now. So, I created a voxel model that represents this moving process. [This last one is my first attempt before I really understood the assignment]