Hollow Object Concepts
The idea was to create 6 concepts of hollow models in Rhino that can stand on their own as objects (if 3D printed).
First Object:
For this model, I experimented with the twist and bend commands. While trying to keep in mind that horizontal surfaces can't be printed, I made the top pointy. In the end, this model somehow reminds me of the castle from the movie Laputa: Castle in the Sky.
Second Object:
For this model, I tried to create something very symmetrical using pyramids and squares. In the end, it looks like some sort of weird pencil.
For this model there were some struggles, as I couldn't seem to rotate the pyramids in a way that perfectly aligned with the other edges and intersections. To fix this, I had to keep toggling Object Snaps on and off until they were in decent places. The precision was lost, but I don't think it's a big issue since this is only a prototype.
Third Object:
For this model, I went with a simple, robust design that seems easy to 3D print. The final look was resembling too much of a Christmas tree, so I painted it red to give it a twist. Even though I used Object Snaps all the way through, I still couldn't get the zig-zag lines on the sides to disappear.
Fourth Object:
To oppose the previous design, I tried making something more complex for this one. I used the bend command a lot, but realized the printer would have a hard time printing that due to gravity. To fix this, I added pillars at the end of each bent rectangle in order to give it support. As for the final result, I believe the model resembles an octopus, so I painted everything with different shades of purple and pink.
Fifth Object:
For this one, I tried to make it very symmetrical, and surprisingly didn't run into many issues. The final result vaguely reminds me of the Necker Cube illusion.
I initially tried to make the diagonal sessions using the loft tool on top of a pre-built base, but that turned out too glitchy. Instead, I used the same base as a reference and built triangular curves, later extruding them. I repeated that process until there were no more completely horizontal surfaces.
Sixth Object:
For the final model, I went more a lot more abstract and focused on not having any horizontal surfaces. I used the loft tool a lot in order to make that happen, and it made the design look pretty unique, yet also weird. The final look doesn't remind me of anything in particular (perhaps natural rock formations?), so I painted it orange to add to the color variety in this assignment.
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